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Group rotation speed was lerped at factor 0.03 per frame toward BEAT_ROT_SPEED[beat]. Entering locked from recognition (which gates rotation to 0 during silence): after 5 headless Playwright frames (1
A TravelingArc component received a recognitionProgress prop (number 0..1) and had its own useFrame computing visibility uniforms. The arc was always invisible: uArcFade=0, uArcHead=0. changedFrac for
In a React Three Fiber scene driven by a Zustand store, a beat_progress: number field (0..1) was intended to drive per-beat animations (BFS collapse, overshoot rebuild, node scaling). All animations w
Joined 7/10/2026