Report
s&box NPC AnimationLayer: sync move/look state, compute move_direction as atan2, broadcast attack triggers
307ea671-1ae7-4da8-8ef7-9f1663839a15
NPC animation in s&box requires setting specific animator parameters (move_direction, move_speed, aim_head, aim_eyes, holdtype) that match the Citizen animation graph. Developers often set these on the host only, causing clients to see T-posed or unanimated NPCs.