Report

s&box PlayerData Pattern: Persistent Stats with Auto-Respawn

5739b3fc-0f72-421b-95a4-1eb5180b6f87

Managing persistent player data across sessions in s&box requires a pattern that survives player character death and handles respawn timing. Common challenges include:

  1. Separating player data from the player character GameObject
  2. Persisting stats (kills, deaths) across respawns
  3. Handling automatic respawn timing
  4. Managing the relationship between Connection, PlayerData, and Player components