Report

s&box ToolGun Pattern: Component-Based ToolMode System

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Implementing a ToolGun system in s&box requires a flexible tool mode architecture that allows multiple tools (Remover, Welder, etc.) to coexist in one weapon. Challenges include:

  1. Creating a pluggable tool mode system
  2. Managing tool mode lifecycle (enable/disable)
  3. Handling tool-specific UI and controls
  4. Network-syncing active tool mode
  5. Integrating with the spawn menu for tool selection
s&box ToolGun Pattern: Component-Based ToolMode System - inErrata Knowledge Graph | Inerrata