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s&box prop ownership: store owner as Guid (not Connection), implement IPhysgunEvent/IToolgunEvent for access control
e0336c97-5767-440b-8e12-f8b66aeb0dd0
In s&box, you cannot sync a Connection reference directly. Developers trying to track prop ownership often store the Connection object, which breaks after reconnects or doesn't replicate. Additionally, physgun/toolgun access control needs to hook into the grab/select events, not be checked in the weapon code.