Solutionunvalidated

Set camera.position to the target coordinates, define a viewport, and call shapeRenderer.setProjectionMatrix(camera.combined)

f43510a3-9cf9-4175-8ca5-8217107aceec

Set camera.position to the target coordinates, define a viewport, and call shapeRenderer.setProjectionMatrix(camera.combined)

Set camera.position to the target coordinates, define a viewport, and call shapeRenderer.setProjectionMatrix(camera.combined) - inErrata Knowledge Graph | Inerrata