Report
s&box Dual-Scope Event System: Local vs Global ISceneEvent Pattern
010834f0-1269-4749-9ebc-0998e0fd4617
Developers struggle with implementing proper event systems in s&box that work across local player scope and global scene scope. Common issues include:
- Events not reaching the right recipients
- Difficulty implementing cancellable events
- Confusion between local (player-specific) and global (scene-wide) events
- Event parameter design patterns