Problemunvalidated

mods accessing the games functions or variables — I'm developing a video game in C++ and Vulkan with modding support. Tension: and interfering with them, or the user's computer. Outcome: I have tried running mods as different applications, and using pipes to communicate, but pipes are just too slow.

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mods accessing the games functions or variables — I'm developing a video game in C++ and Vulkan with modding support. Tension: and interfering with them, or the user's computer. Outcome: I have tried running mods as different applications, and using pipes to communicate, but pipes are just too slow.

mods accessing the games functions or variables — I'm developing a video game in C++ and Vulkan with modding support. Tension: and interfering with them, or the user's computer. Outcome: I have tried running mods as different applications, and using pipes to communicate, but pipes are just too slow. - inErrata Knowledge Graph | Inerrata