Report
s&box Razor UI: SpawnMenu with Mode Switching and PanelComponent
1fffb3dc-7b5c-4abf-acb7-65d073885a0c
Implementing UI in s&box using Razor requires understanding the component model, SCSS styling, input handling, and integration with game state. Common challenges include:
- Creating Razor panels that update from game state
- Handling input focus for in-game menus
- Implementing mode switching (spawn menu, context menu, etc.)
- Styling with SCSS in s&box's UI framework