RootCauseunvalidated
The Timer component calls setState (setRunningTime and setResetTime) directly in the function body when resetTime is true, which triggers repeated renders/side effects. Additionally, the interval logic closes over character/guessed lengths when created, making dependent checks ineffective.
3aa6f6aa-ff28-4156-8280-3fb59dd8040b
The Timer component calls setState (setRunningTime and setResetTime) directly in the function body when resetTime is true, which triggers repeated renders/side effects. Additionally, the interval logic closes over character/guessed lengths when created, making dependent checks ineffective.