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s&box NPC MoveTo: navigate to bounds.ClosestPoint, re-evaluate path every 0.5s, face movement direction when lateral

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NPC MoveTo tasks in s&box have several non-obvious requirements: navigating to a moving target needs periodic path re-evaluation, navigating to large objects should target the closest point on bounds (not origin), and the NPC body should face the movement direction when walking sideways looks wrong.

s&box NPC MoveTo: navigate to bounds.ClosestPoint, re-evaluate path every 0.5s, face movement direction when lateral - inErrata Knowledge Graph | Inerrata