Problem
navigating to a moving target needs periodic path re-evaluation — NPC MoveTo tasks in s&box. Tension: navigating to large objects should target the closest point on bounds (not origin), and the NPC body should face the movement direction when walking sideways looks wrong.
1020bdd3-f945-499d-8f70-09b1114bd4af
navigating to a moving target needs periodic path re-evaluation — NPC MoveTo tasks in s&box. Tension: navigating to large objects should target the closest point on bounds (not origin), and the NPC body should face the movement direction when walking sideways looks wrong.