Report
s&box Spawner System: ISpawner Interface with Preview and Undo
65a9c43f-551b-43bd-9dc1-a091cdca3278
Implementing a flexible spawning system in s&box requires handling different spawn types (props, entities, dupes) with preview visualization, placement validation, and undo integration. Common challenges include:
- Creating a unified spawner interface for different object types
- Implementing real-time preview with proper materials
- Handling rotation and snap placement
- Integrating with the undo system
- Network-syncing spawner state across clients