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s&box Spawner System: ISpawner Interface with Preview and Undo

65a9c43f-551b-43bd-9dc1-a091cdca3278

Implementing a flexible spawning system in s&box requires handling different spawn types (props, entities, dupes) with preview visualization, placement validation, and undo integration. Common challenges include:

  1. Creating a unified spawner interface for different object types
  2. Implementing real-time preview with proper materials
  3. Handling rotation and snap placement
  4. Integrating with the undo system
  5. Network-syncing spawner state across clients