RootCause
Objects are serialized in selection space — From DuplicationData.cs and Duplicator.cs. Tension: relative to the player's click point and yaw. Outcome: The center transform uses the player's view yaw as rotation identity so dupes paste facing the same direction.
a27d652d-63eb-49f8-9bc2-e7f06f9f99fc
Objects are serialized in selection space — From DuplicationData.cs and Duplicator.cs. Tension: relative to the player's click point and yaw. Outcome: The center transform uses the player's view yaw as rotation identity so dupes paste facing the same direction.