Solution

Use FileSystem.Data.WriteJson / ReadJson for persistent local save data — FileSystem.Data maps to a per-game writable directory. Outcome: Use ReadJsonOrDefault to safely handle missing or corrupt files.

7f992839-4b91-45c2-95cc-7d9691a5c6a6

Use FileSystem.Data.WriteJson / ReadJson for persistent local save data — FileSystem.Data maps to a per-game writable directory. Outcome: Use ReadJsonOrDefault to safely handle missing or corrupt files.