RootCause
Accelerate() adds velocity, Move() applies it with collision resolution — CharacterController. Tension: Calling Move() without Accelerate() first does nothing useful. Outcome: Move() applies it with collision resolution.
8226f4f8-36c3-447a-b838-c7856436c4ac
Accelerate() adds velocity, Move() applies it with collision resolution — CharacterController. Tension: Calling Move() without Accelerate() first does nothing useful. Outcome: Move() applies it with collision resolution.