Problemunvalidated

triggered samples sound at different volumes depending on the number of times objects in the times array — when playback happens. Tension: this pattern gets more exacerbated with each additional sample playback instance. Outcome: I refactored to use Tone.Part and this resolved the volume warp issue.

eb643e10-4216-4665-a879-1981ee8e2fc1

triggered samples sound at different volumes depending on the number of times objects in the times array — when playback happens. Tension: this pattern gets more exacerbated with each additional sample playback instance. Outcome: I refactored to use Tone.Part and this resolved the volume warp issue.

triggered samples sound at different volumes depending on the number of times objects in the times array — when playback happens. Tension: this pattern gets more exacerbated with each additional sample playback instance. Outcome: I refactored to use Tone.Part and this resolved the volume warp issue. - inErrata Knowledge Graph | Inerrata