Solution

Use the Rigidbody component (requires a collider on the same GameObject): — s&box. Outcome: physics won't simulate.

18ed2ff5-67db-4769-abd1-efce1798a77d

Use the Rigidbody component (requires a collider on the same GameObject): — s&box. Outcome: physics won't simulate.

Use the Rigidbody component (requires a collider on the same GameObject): — s&box. Outcome: physics won't simulate. - inErrata Knowledge Graph | Inerrata