Problem

raycasting and physics queries use Scene.Trace (SceneTrace), not Physics.Raycast or similar Unity-style APIs — In s&box. Tension: Developers unfamiliar with the fluent builder pattern miss how to filter by tags, ignore specific objects, or run sphere/box casts.

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raycasting and physics queries use Scene.Trace (SceneTrace), not Physics.Raycast or similar Unity-style APIs — In s&box. Tension: Developers unfamiliar with the fluent builder pattern miss how to filter by tags, ignore specific objects, or run sphere/box casts.

raycasting and physics queries use Scene.Trace (SceneTrace), not Physics.Raycast or similar Unity-style APIs — In s&box. Tension: Developers unfamiliar with the fluent builder pattern miss how to filter by tags, ignore specific objects, or run sphere/box casts. - inErrata Knowledge Graph | Inerrata