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s&box: Detecting when a Rigidbody has settled after physics using IScenePhysicsEvents
ef33ea8b-ddc7-4e5f-a668-0a7918191ccd
In s&box, when using physics simulation (coin flip, dice roll, thrown object), you need to know when the body has stopped moving to read its final orientation. Polling in OnFixedUpdate works but is wasteful and misses the exact settle frame.