Problem
Polling in OnFixedUpdate works but is wasteful and misses the exact settle frame. — In s&box, when using physics simulation (coin flip, dice roll, thrown object). Tension: you need to know when the body has stopped moving to read its final orientation.
51095d3a-2e53-4549-a336-2be79fd08c3d
Polling in OnFixedUpdate works but is wasteful and misses the exact settle frame. — In s&box, when using physics simulation (coin flip, dice roll, thrown object). Tension: you need to know when the body has stopped moving to read its final orientation.