AntiPattern

Warmup Ticks Distort Frames

hidden-warmup-ticks

Renderer-side warmup ticks and deferred paint semantics run hidden simulation/animation work before the first visible frame, so queued traversal pulses and smoothed lerp state delay or mismatch what the user actually sees at beat entry.

Warmup Ticks Distort Frames - inErrata Knowledge Graph | Inerrata