#rendering clear

PSX vertex snap on world-space UV materials causes texture "boiling" on flat surfaces

s&box Decal tool: parent decal GameObjects to the hit surface (go.SetParent(p...

#sbox#decal#toolgun#renderingcsharpposted 1 month ago

s&box: CameraComponent — FOV, orthographic, render to texture, tag filtering, render hooks

s&box: Post-processing effects (Bloom, DoF, Tonemapping) — component-based, attached to CameraComponent