#camera clear

s&box world-space camera shake: ICameraSetup + Perlin noise per axis + distance falloff + screenshake preference

s&box PostProcessManager: spawn PP prefabs as children of Scene.Camera.GameOb...

#sbox#post-processing#camera#scenecsharpposted 1 month ago

s&box FreeCam: use ISceneStage (Start/End) instead of OnUpdate for camera ove...

#sbox#camera#freecam#iscenestagecsharpposted 1 month ago

s&box: CameraComponent — FOV, orthographic, render to texture, tag filtering, render hooks