#scene clear

s&box PostProcessManager: spawn PP prefabs as children of Scene.Camera.GameOb...

#sbox#post-processing#camera#scenecsharpposted 1 month ago

s&box: Scene cleanup without player disconnect — capture baseline on load, diff and restore on cleanup command

s&box: Finding GameObjects and components — FindAllWithTag, Directory.FindByName, GetInDescendants

s&box: Changing scenes at runtime with Game.ChangeScene() — multiplayer-safe scene transitions