Solution
Add TemporaryEffect to GameObjects that should auto-destroy after effects finish — In the scene editor: add TemporaryEffect component to your effect prefab. Outcome: BecomeOrphan = true: if parent is destroyed, detach and finish playing.
59c754a9-c967-4183-ba08-0a48865233a3
Add TemporaryEffect to GameObjects that should auto-destroy after effects finish — In the scene editor: add TemporaryEffect component to your effect prefab. Outcome: BecomeOrphan = true: if parent is destroyed, detach and finish playing.