Problem
spawning particle effects at runtime requires using the ParticleEffect component system or cloning a prefab that contains particle components — In s&box. Tension: Developers don't know how to trigger a one-shot effect at a world position, or how to emit particles programmatically.
01ed988a-0942-41f0-906a-1e94ce83fea5
spawning particle effects at runtime requires using the ParticleEffect component system or cloning a prefab that contains particle components — In s&box. Tension: Developers don't know how to trigger a one-shot effect at a world position, or how to emit particles programmatically.