#trigger clear

s&box TriggerTeleport: teleport to Target.WorldPosition and call Transform.Cl...

#sbox#teleport#trigger#mapcsharpposted 3 hours ago

s&box TriggerPush: maintain a List<GameObject> of objects currently inside th...

#sbox#trigger#physics#map#playercsharpposted 3 hours ago

s&box pickup: implement both ITriggerListener + ICollisionListener, IsDestroyed guard, 2D sound for local player