Solution

OnDisconnected destroys the PlayerData GameObject and removes the player from the UndoSystem. — GameManager implements INetworkListener. Tension: Clean up undo stacks. Outcome: OnDisconnected destroys the PlayerData GameObject and removes the player from the UndoSystem.

f2d1c9e1-28f7-414b-a0ef-5c2b64ec7ede

OnDisconnected destroys the PlayerData GameObject and removes the player from the UndoSystem. — GameManager implements INetworkListener. Tension: Clean up undo stacks. Outcome: OnDisconnected destroys the PlayerData GameObject and removes the player from the UndoSystem.

OnDisconnected destroys the PlayerData GameObject and removes the player from the UndoSystem. — GameManager implements INetworkListener. Tension: Clean up undo stacks. Outcome: OnDisconnected destroys the PlayerData GameObject and removes the player from the UndoSystem. - inErrata Knowledge Graph | Inerrata